Apr 01, 2013, 10:03 PM // 22:03
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#41
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Noble Honor [NH]
Profession: E/
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Perhaps the main problem with this is that they would have to divert key employees away from GW2. They won't do that when their work will be more profitable in GW2. And they can't hire newbies or use people not very familiar with GW1 or else it won't be very good.
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Apr 01, 2013, 10:06 PM // 22:06
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#42
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Academy Page
Join Date: Jul 2008
Profession: W/A
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lemming yep. I'm honest enough to say that i totally suck at math.
That's the reason I have gone to law school. I'm better reading than doing calculations.
Quote:
Originally Posted by xgottadollax
I'm all for Gw1 expansion, but I don't see why, when they can make 3x the money with a GW2 expansion whenever they decide to announce it.
I love GW1, I still prefer it over GW2, but all biased opinions aside, its common sense, GW2 brings in a lot more money than GW1 ever will. Business is business.
Gw2 made more money in half a year than Gw1 ever did in its 7-8 year span.
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Thats the entire point. GW1 is still profitable. Maybe not profitable as much as GW2 but profitable enough to draw their attention to us too.
It's not me it's them! They said it was easy almost free of charge to develop to GW1 since all the tools are done. Hey there is still demand and most of all, lots of easy money involved.
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Holy sh*t we have 816 (59 members and 757 guests). I haven't seen this for awhile. It can be just coincidence. But should I believe?!
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Apr 01, 2013, 10:38 PM // 22:38
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#43
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Ascalonian Squire
Join Date: Mar 2013
Profession: D/
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Is there any easier way to contact them rather then facebook/twitter? Because I feel as though that is a very indirecy way of going about it.
I would really like to see some action taken on this matter, I'm willing to be a part of this and put the work in rather than it just being a pipe dream. The way to go is definitely propose the idea to ArenaNet then using kickstarter absolve them of any real financial investment.
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Apr 01, 2013, 10:59 PM // 22:59
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#44
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Let's be serious, though - $50,000 in salary alone over four months is enough to keep about 4-5 people employed. I wouldn't be surprised if either War in Kryta or Winds of Change took at least three times that many man-hours.
Eye of the North took over a year of work from a significantly larger team to make, and that only retailed at $40 MSRP on release. How is a skeleton crew working for 1/3 the time supposed to make something worth $50? (I doubt the whole "supporting Anet" angle is going to play all that well if you're also seeking to hook disillusioned GW2 players.)
Also, keep in mind that the majority of people expressing interest in won't actually follow through with any sort of commitment, especially a financial one. Just because there've been spectacularly successful Kickstarters doesn't mean that every single one will work as well.
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Apr 02, 2013, 12:04 AM // 00:04
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#45
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Academy Page
Join Date: Jul 2008
Profession: W/A
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What some people need to understand (and seriously, I'm not pointing any fingers to anyone, I swear) its that there is no harm to try. The worst that can happen is that we get a big resounding "NO" from ArenaNet.
The question is: It's worth the try?! It's going to take a lot of effort to do this?!
For me the answer is: yes and then no. But for the second one we obviously need backup and working. At minimum.
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Apr 02, 2013, 01:06 AM // 01:06
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#46
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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By all means, go for it. Don't expect Anet to take you seriously if your expectations are this unrealistic, though.
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Apr 02, 2013, 01:12 AM // 01:12
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#47
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Academy Page
Join Date: Jul 2008
Profession: W/A
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And what would call realistic expectation?! Do you care to explain your point of view?!
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Apr 02, 2013, 03:54 AM // 03:54
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#48
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by I ride my Pokemon
Lets put in a really really bad scenario into our minds just to have a parameter:
1) They said in interviews that it was extremely easy to create content for GW because they had all the tools since the "development was long ago complete".
2) If they did a whole lot of content, A WHOLE LOT, that would take at most 4 months of hard work at most, which would not cost for the company more than 50k.
3) If they put this new content for...lets say $49 and then sell 30,000 copies which is extremely reasonable they would have an income of 1.470.000,00 dollars (not even a gout of sweat for that revenue) If they sell 200,000 copies which is likely to happen since most of users comeback to play this game and thats been proven and happening for almost 6 yrs straight they would had 10 million bucks. Yep. 10 millions bucks.
Now if it was "remade" Guild Wars 1 game, you could easily throw 400,000 copies at worst scenario and gezus do the math.
4) Now take it for granted what ArenaNet could do with 500 grand of a Kickstart project?! Hell they don't even need the money. It's just lack of perspective. They don't believe in their own "child".
5) What realistic they have to lose?! Absolutely nothing.
Its so freaking easy to rehash guild wars that even users have done that with mods. Its kinda absurd thinking that it would not succeed.
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I bolded some stuff for you.
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Apr 02, 2013, 04:48 AM // 04:48
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#49
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Academy Page
Join Date: Jul 2008
Profession: W/A
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I'm confused. I said what's realistic expectation for you and bold stuff agreeing with me?!
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Apr 02, 2013, 06:27 AM // 06:27
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#50
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Wilds Pathfinder
Join Date: Mar 2012
Profession: W/Rt
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i'll explain it for you, since you lack commonsense.
1. Takes a whole lot more than 4 months to create an expansion
2. 49 bucks for a 4month development of an expansion is ridiculous, would be rushed and garbage, let alone the cost, nobody will purchase it.
3. as stated above, 30k copies is laughable let alone half of it.
4. most users wont comeback to play, this game has been losing players ever since the start of prophecies, each expansion never boosted game population for a long period of time and it won't happen with the next one either i am afraid.
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Apr 02, 2013, 08:16 AM // 08:16
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#51
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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I agree that the game will never be what it was during prophecies, but I also see that there are a LOT of people who are coming back from gw2--for whatever reason--so having something new on the original would be a good thing AND make some money for them, as to exactly how many copies, I am not even going to attempt a guess.
I think what pokemon is saying is that they have said in the past that it would be very easy to make a bunch of new quests for gw since everything is in place--so 4 months is not unreasonable from that standpoint, and since it would only take a 'few minutes to set up' for each one, it wouldnt take anyone too much time to do it either. (cant find the dev quote for that one, but they have said it). Though I think they were just fooling around when they said it (probably a comparison to how much time and effort it takes to make ONE silly gw2 whatever they call them).
__________________
where is the 'all you can eat' cookie bar?
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Apr 02, 2013, 11:00 AM // 11:00
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#52
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Wilds Pathfinder
Join Date: May 2007
Guild: Free Wind
Profession: R/
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If you want to bring something to the attention of ANet, persuasively, social media is probably the best way to go. This forum is not going to persuade anyone. How many people are posting in this thread? 25? 1000 views? You'll need like 10,000 people supporting your idea (whatever that even is) to get any attention from a company.
If you want to achieve something you need to find the common denominator that A LOT OF PEOPLE can agree on and push that out there online and in the face of ANet.
Kvinna had the right idea, twitter, facebookpage all that stuff is your best bet.
I'm not going to do it because it's gonna take a lot of effort and I would assume no return, but I'm sure a lot of people like me wouldn't mind supporting it, if I agree with the general premises.
I mean for example; new quests/content? - lol idc really
You need to find a something EVERYONE wants from ANet and push that.
Last edited by Artisan Archer; Apr 02, 2013 at 11:04 AM // 11:04..
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Apr 02, 2013, 01:56 PM // 13:56
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#53
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Academy Page
Join Date: Jul 2008
Profession: W/A
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The idea was: Let the Community speak for itself. Start a Kickstarter project and see how it goes. Test the soil. There wouldn't be any financial harm to them, nor us. They don't even have to pay for the host page or a bank account, and if what they find as reasonable goals wasn't achieved: MOVE ON!
Now some people seem to have read just the last page of the topic (a hint it's not leemming) and can't use their brains for nothing out but bashing garbage.
The whole point is to flag to ArenaNet to consider the idea. Neither more nor less. If they don't move an inch, FINE. Let's carry on with our life's.
But some seem to believe that what we are asking is to them to develop for us from sheer pity.
Well if that's the general opinion, fine too. Obsidian Entertainment, Cloud Imperium Games, Double Fine Adventure & others are having a blast right now developing, as some tend to believe, because they pity their public.
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Apr 02, 2013, 10:02 PM // 22:02
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#54
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Frost Gate Guardian
Join Date: Aug 2009
Guild: [King]
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Quote:
Originally Posted by I ride my Pokemon
The idea was: Let the Community speak for itself. Start a Kickstarter project and see how it goes.
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You can't just start a Kickstarter project and just see how it goes.
Before you start the actual project you should;
Get on paper the demands and wishes of the community (another expansion, an add-on or simply some new content with new quests)
Make a realistic estimation for the budget
Promote the project (e.g. Social media, forums, in-game)
Just to mention a few points. Neverthless I'm sure that there are enough players wanting to try out a new add-on. A project like this could work but you shouldn't think too light about it.
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Apr 02, 2013, 10:44 PM // 22:44
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#55
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Academy Page
Join Date: Jul 2008
Profession: W/A
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Quote:
Originally Posted by Razer.blue
You can't just start a Kickstarter project and just see how it goes.
Before you start the actual project you should;
Get on paper the demands and wishes of the community (another expansion, an add-on or simply some new content with new quests)
Make a realistic estimation for the budget
Promote the project (e.g. Social media, forums, in-game)
Just to mention a few points. Neverthless I'm sure that there are enough players wanting to try out a new add-on. A project like this could work but you shouldn't think too light about it.
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Exactly!
I'm not thinking lightly.The problem is apparently we can't create a Kickstarter project on our own. Arena Net has to do it itself and i highly doubt that they would let us draw up the "planning" on their name.
So much so that doesn't mean it wouldn't work. We just have to show them that the idea is valid and it has been successfully done before.
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Apr 02, 2013, 11:18 PM // 23:18
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#56
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Frost Gate Guardian
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Anet's problem isn't funding, so kickstarter is pointless.
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Apr 04, 2013, 04:47 PM // 16:47
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#57
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Ideology does not pay the rent.
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Apr 04, 2013, 05:12 PM // 17:12
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#58
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Wilds Pathfinder
Join Date: Oct 2010
Profession: W/
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Look as much as many of us WANT GW1 to be restored to even a fraction of it's former glory it just isn't possible guys. As said previously in this thread by someone, they are gently trying to tell us to move on to their awesome new game that is GW2.
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Apr 04, 2013, 05:51 PM // 17:51
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#59
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are we there yet?
Join Date: Dec 2005
Location: in a land far far away
Guild: guild? I am supposed to have a guild?
Profession: Rt/
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I dont think their new game is 'awesome' when it has more bugs than a termite infestation.
Gw2 is a totally different game than gw1--people will like both, hate both, like one or the other. It is just your opinion as to which one you like the best. For those of us who like gw1 and dislike gw2 we would like to have more in gw1 (reminds me of when a kid gets a new toy the old one--still in good working order, is pushed to the side in favor of the new one, doesnt mean the old one is a bad toy, just the new one is NEW).
Many people dont want to move onto the 'new' game as its not what they want to play, we dont like the 'new' toy and would appreciate our opinions being held just as highly as those who like both or only the new one. You cant please all the people all the time, as and anet has said --it doesnt cost that much to produce new quests in time or money so why not make some new quests for those loyal players who are still playing one of their games?
__________________
where is the 'all you can eat' cookie bar?
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